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Omnathious Deninard
Novis Initiis
2669
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Posted - 2015.01.09 17:41:21 -
[1] - Quote
This is an impossible thread to keep alive and civil, it will degrade into trolling just like all the others. Without constant cleaning from the ISDs.
It is just not a practical thread, much like miner bumping or suicide ganking. |
Omnathious Deninard
Novis Initiis
2669
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Posted - 2015.01.09 17:47:03 -
[2] - Quote
GÇ£THROUGH me you pass into the city of woe: Through me you pass into eternal pain: Through me among the people lost for aye. Justice the founder of my fabric moved: To rear me was the task of Power divine, Supremest Wisdom, and primeval Love. Before me things create were none, save things Eternal, and eternal I endure. All hope abandon, ye who enter here.GÇ¥ |
Omnathious Deninard
Novis Initiis
2671
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Posted - 2015.01.10 15:17:44 -
[3] - Quote
And yet the issue remains on how do you even know an AFK cloaker is there? |
Omnathious Deninard
Novis Initiis
2671
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Posted - 2015.01.10 15:23:05 -
[4] - Quote
M1k3y Koontz wrote:Mario Putzo wrote: The whole purpose of a cloak is to be undetected, the fact you even know I am in your system is absurd in its own right. considering the heaping piles of free intel it gives.
My name My corp Alliance Who I fly with What I fly Do I blops? Other Drops?
That is a lot of free intel, all i get is a cloak.
Local only gives your Name, Corp, and Alliance. The rest is the result of third party, player run services. Simply because it requires 3rd party Intel tools doesn't mean they still don't get that information. |
Omnathious Deninard
Novis Initiis
2671
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Posted - 2015.01.10 15:42:38 -
[5] - Quote
M1k3y Koontz wrote:Omnathious Deninard wrote:M1k3y Koontz wrote: Local only gives your Name, Corp, and Alliance. The rest is the result of third party, player run services.
Simply because it requires 3rd party Intel tools doesn't mean they still don't get that information. Yes but it's not local that gives that information, you have to take that pilot's name to EVEkill to find the rest of that out. This is EVE, and people are incredibly lazy and stupid. I'd be surprised if 1 in 100 ratters actually checks EVEkill to find out if a cloaker is a hotdropper or not. Probably true, they would rather just come to the forums and complain about AFK cloakers. Also just forget about bringing friends and doing things together so that they can actually have some ability to fight back. |
Omnathious Deninard
Novis Initiis
2672
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Posted - 2015.01.11 23:53:08 -
[6] - Quote
The way way to counter AFK cloaking is by ignoring them. Also this. |
Omnathious Deninard
Novis Initiis
2672
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Posted - 2015.01.12 10:58:16 -
[7] - Quote
Corinne Avuli wrote:And if you tell me that the cloak itself creates no threat, the cyno does. So the second actual problem of the thread has come up, the cyno. Local + Cyno is the real reason all these SOV null ratters are peeing their pants like children.
Corinne Avuli wrote:Since systemwide cynojammer became more or less useless, maybe we can have a systemwide cloakjammer instead. No cloaking at all. you would need to come in with one of the new recons and hope no one will scan you down. Sure, it should be a personal structure that can only be anchored in a system with no Stations or POSes, that way the ratter is just as venerable as the AFK Cloaker.
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Omnathious Deninard
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2675
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Posted - 2015.01.13 09:21:15 -
[8] - Quote
Tear Jar wrote:In null sec that 1 guy can cyno in a 50 man fleet, bypassing most intel tools. So you have to treat him the same way you would treat 50 people afk cloaking in the system. That can happen in low sec too, but you don't hear low sec residents complaining about AFK cloakers. |
Omnathious Deninard
Novis Initiis
2679
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Posted - 2015.01.15 03:01:42 -
[9] - Quote
Haywoud Jablomi wrote: CCP has admitted that cloaking is not perfect. This thread being sticky shows that they are looking at the community for information.
Oh this is not true, this thread was posted because ISD were locking every thread about AFK cloaking, most often before 10 posts were able to get in. CCP has stated in the CSM 9 minutes that AFK cloaking is a non-issue. |
Omnathious Deninard
Novis Initiis
2682
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Posted - 2015.01.16 20:30:10 -
[10] - Quote
Jenshae Chiroptera wrote: I advocate the idea of a SOV structure that can online for a few hours but also takes a few hours to cool down after that, which wipes out cloaks.
The fact that most want it to be a SOV structure should be a huge indicator that this is less of a balance problem and more like carebears being in null sec. Nullbears |
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Omnathious Deninard
Novis Initiis
2684
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Posted - 2015.01.20 06:56:32 -
[11] - Quote
Jenshae Chiroptera wrote: They should not have a perfectly safe way to wait around for the perfect time to strike.
And if AFK cloaking is removed, what is there to prevent the perfect safety of the ratter who is monitoring local the entire time they are out waiting for a neutral or red to enter the system. |
Omnathious Deninard
Novis Initiis
2694
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Posted - 2015.01.25 02:10:04 -
[12] - Quote
Haywoud Jablomi wrote:Kaarous Aldurald wrote:Haywoud Jablomi wrote: Interesting line of thought, given that I have made no suggestions on how to change the function of the cloaking device.
I didn't say you did. I said you have claimed that they require being changed. They don't. This "problem" exists, and has always existed, only in the minds of people who would rather not defend themselves. I disagree with the statement. Sorry. If it was just a mental issue, then there wouldnt be hundreds of pages of posts about it. There also hundreds of threads that have been created about; miner ganking, freighter ganking, bumping in gener, mission thieves. And yet there is nonproblem there either, it is all in the eye of the Beholder. |
Omnathious Deninard
Novis Initiis
2715
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Posted - 2015.02.18 22:21:43 -
[13] - Quote
Terraniel Aurelius wrote: AFK cloaking is the equivalent of Shrodinger's PvPer. He is neither afk or active until he decloaks. Gates are the equivalent of Shrodinger's Solar Systems, they are both empty and full of hositles. Until you jump through. Loot containers are the equivalent of Shrodinger's Cargo containers, they are worth billions and worth nothing. Until you open it. Capsuleers are the equivalent of Shrodinger's Capsuleer, they are both a seasoned vet and a noob. Until you engage them. |
Omnathious Deninard
Novis Initiis
3432
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Posted - 2016.10.22 20:59:24 -
[14] - Quote
Jerghul wrote:Ratpack And this 7000 post thread's sticky status is just some happy coincidental sign of CCP's indifference?
No this thread was created by ISD to help prevent a new AFK cloaking thread from being created daily and some times multiple times a day. Even now with this sticky here there is still the AFK cloaking thread created.
If you don't follow the rules, neither will I.
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Omnathious Deninard
Novis Initiis
3432
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Posted - 2016.10.23 01:36:52 -
[15] - Quote
You would think that after 7000 posts and the same bad arguments being presented and the same facts being presented there would be no need for his thread to continue. But in the end it is easier to whine if the forums about something that to take matters into one's own hands and deal with the problem.
If you don't follow the rules, neither will I.
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Omnathious Deninard
Novis Initiis
3446
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Posted - 2016.11.01 11:56:08 -
[16] - Quote
Jerguhl wrote:This is the best deal afk cloaky camper lovers can get:
You act as if you have support for that idea.
If you don't follow the rules, neither will I.
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Omnathious Deninard
Novis Initiis
3446
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Posted - 2016.11.01 14:10:11 -
[17] - Quote
Jerghul wrote:Omnathious Au contraire, my dear friend.
My analytical approach assumes CCP will in fact make much more intrusive nerf to the cloaking modules.
As should have been clear in "This is the best deal afk cloaky camper lovers can get". The actual deal will very likely be far worse.
Again, you still act as if you have support for this. Also repeating the same bad idea doesn't make it a good idea. It just makes it a bad idea being repeated.
If you don't follow the rules, neither will I.
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Omnathious Deninard
Novis Initiis
3447
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Posted - 2016.11.03 22:43:08 -
[18] - Quote
You seem to have a misunderstanding on how active WHs are.
If you don't follow the rules, neither will I.
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Omnathious Deninard
Novis Initiis
3449
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Posted - 2016.11.04 19:37:56 -
[19] - Quote
Jerghul wrote: Afk cloaky camping is bad only because it kills content.
Null sec ratters who stay docked up when an AFK cloaker is present are hardly content.
If you don't follow the rules, neither will I.
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Omnathious Deninard
Novis Initiis
3451
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Posted - 2016.11.04 20:00:42 -
[20] - Quote
Let's assume for a second you are correct and 3% of the ships are caught and destroyed.
If 10,000 ships undock due to AFK cloaking being removed that would result in 300 ships being destroyed which would not offset the ISK generated by the 9700 ships which were not caught.
If you don't follow the rules, neither will I.
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Omnathious Deninard
Novis Initiis
3452
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Posted - 2016.11.04 23:05:44 -
[21] - Quote
Jerghul wrote:Omna I know. Hence bounty decreases being a premise for tempering (not removing) afk cloaky camping.
It would need to be somewhere in the 50 to 60% range of a decrease to compensate for the seer amount of ISK that would be able to generated from the ships that are not being destroyed that used to stay docked because of the terrifying AFK cloaker.
If you don't follow the rules, neither will I.
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Omnathious Deninard
Novis Initiis
3453
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Posted - 2016.11.04 23:54:22 -
[22] - Quote
You seem to want to keep things simple to hide the magnitude of what you are proposing to do. There is no two ways about it if AFK cloaking is removed then ISK/HR increases proportionally. Adjusting the rat AI will work for a short time, but like all other PVE players adapt to maintain their ISK/HR ticks. The only way to permanently reduce the ISK amounts generated from ratting is to a direct nerf to bounties which would end up driving players out of null sec.
If you don't follow the rules, neither will I.
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Omnathious Deninard
Novis Initiis
3456
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Posted - 2016.11.05 13:34:52 -
[23] - Quote
Completely off topic, but it has been irritating me as well. Calling Teckos, Rat Pack based of what his avatar looks like would be the equivilant of me calling you a Douche Bag because your avatar looks like that to me.
If you don't follow the rules, neither will I.
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Omnathious Deninard
Novis Initiis
3477
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Posted - 2016.11.08 23:41:18 -
[24] - Quote
Teckos Pech wrote:Sonya Corvinus wrote:Jerghul wrote:I am not particularly concerned with balance. This part is obvious. Undocked ships mean nothing if there is no way to actually hunt them (other than letting excessive PvE tank the market) Look a statement we can all agree on!! With that statement Jerghul will never be taken seriously again.
If you don't follow the rules, neither will I.
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Omnathious Deninard
Novis Initiis
3478
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Posted - 2016.11.09 13:45:49 -
[25] - Quote
Being prepared to fight off a potential fleet is part of life in null sec. If an AFK Cloaker can preven you from even undocking then there is no way you are prepared to fight for your space.
If you don't follow the rules, neither will I.
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Omnathious Deninard
Novis Initiis
3479
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Posted - 2016.11.09 15:20:43 -
[26] - Quote
Jerghul wrote:Null-sec sov is designed around the concept of peak time.
afk cloaky camping is an off-peak issue. Null-sec players have better things to do in their corporation's peak times than rat.
What? Peak hours are a player effect not a game mechanic, and nothing is designed around peak hours.
Sov-null sec is designed around the concept of sovereignty, hence its name. Part of being sovereign is the ability to defend your space which it would seem many are in null sec are not willing to do.
If you don't follow the rules, neither will I.
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Omnathious Deninard
Novis Initiis
3479
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Posted - 2016.11.09 19:02:46 -
[27] - Quote
Jerghul wrote:Reported above post. Straw man argument.
Pot finally calls the kettle black.
Quote: The lack of local is the overwhelming reason the overwhelming majority of EvE players find wormhole space incredibly unappealing.
Generallly no it is not the reason why. For the most part the players who I have talked to about WHs it is the bubbles and that there ship can be destroyed with no repercussions.
If you don't follow the rules, neither will I.
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Omnathious Deninard
Novis Initiis
3479
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Posted - 2016.11.09 19:18:38 -
[28] - Quote
Jerghul wrote:Reported above post for adhom.
Bubbles and destruction without repurcussion does not explain the population disparity between null-sec and wormhole space.
Lack of local does. It doesn't explain it at all. There is many differences that are present that some players like and some don't. One thing I do remember is CCP was not happy with how the WH metrics were so easily tracked and removed that ability. So I am curious as to how you are able to know the population difference between Sov and WHs?
If you don't follow the rules, neither will I.
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Omnathious Deninard
Novis Initiis
3479
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Posted - 2016.11.09 19:24:44 -
[29] - Quote
Why will you not reveal how you know the population differences in WHs and Null sec?
If you don't follow the rules, neither will I.
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Omnathious Deninard
Novis Initiis
3479
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Posted - 2016.11.09 19:29:04 -
[30] - Quote
Jerghul wrote:Reported as off-topic and pestering.
Please accept that we must agree to disagree, let CCP make its call on the relative merits of our arguments.
And we can move on. It is not off topic at all, AFK cloaking exists because of Local Chat being used as an intel channel. The best fix to both problems is to nerf local. Your claim is that without local null sec will be as dead as WHs allegedly are. Yet you refuse to reveal your information about how dead WHs are to back up your claims that nerfing local will hurt null sec.
If you don't follow the rules, neither will I.
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Omnathious Deninard
Novis Initiis
3483
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Posted - 2016.11.09 20:40:21 -
[31] - Quote
Jerghul wrote:Off topic to request data that ultimately only CCP has. Proof may be in the pudding. But CCP has the pudding and is the arbitrator on the merits of different arguments.
"Best idea, make All Cloaking modules require fuel.....strontium (ice products) seems to be CCP's prefered method of use for a great many things these days."
That is my conclusion also. Data only CCP has? What happened to all that confidence that WHs had a lower population due to no Local?
Fuel for cloaking devices kills bombers and non AFK cloaking.
If you don't follow the rules, neither will I.
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Omnathious Deninard
Novis Initiis
3484
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Posted - 2016.11.09 21:34:06 -
[32] - Quote
Jerghul wrote:Reported several of the above posts.
Whenever challenged about your point of view or data you cry off topic posting or ad hominem and report the post.
Jerghul wrote: I am not going to get into a discussion on the relative populations in wormhole and null sec space. It is a side track that derails the actual topic at hand. CCP has the data and can evaluate the arguments presented here based on its data.
Yet you were the one who initially brought this aspect into the discussion.
Jerghul wrote: As an anectdotal point - I find running wormholes between null and high sec far more convenient than using jump freighter services. And have yet to run into anyone...let alone any trouble in my DST and BR. I don't buy the logistics strain argument at all.
Living in and moving through are two completely different things.
Jerghul wrote: Asset sharing/theft inherent to POS life may have been a disincentive most of EvE found unappealing in addition to lack of local, but is not longer valid after the introduction of citadelles.
Lack of local remains the overwhelming basis for wh space' lack of appeal. Real time information for individual players is vitally important to increasing undock frequencies. Removing local may render afk cloaky camping redundant, but would not contribute to my explicit goal of increasing the number of ships undocked in null-sec space.
In your Opinion.
Jerghul wrote: A cloaking module fuel requirement similar to command bursts targets the afk element of afk cloaky camping. It does not nerf other uses of cloaks in any meaningful way.
It does when you have to consider that non AFK cloaking requires different kinds of logistical planning than a standard command burst.
If you don't follow the rules, neither will I.
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Omnathious Deninard
Novis Initiis
3484
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Posted - 2016.11.09 21:48:10 -
[33] - Quote
You seem to willfully ignore the repercussions of what will happen if AFK cloaking is nerfed. Your claim that more ships will be destroyed is a half truth, even then you have provided no evidence to support that other than your opinion.
Any changes to cloaking devices will need an appropriate change the local chat channel.
If you don't follow the rules, neither will I.
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Omnathious Deninard
Novis Initiis
3484
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Posted - 2016.11.10 19:35:35 -
[34] - Quote
Scouting only requires the eve client and a knowledgeable player. No third party tools are required.
If you don't follow the rules, neither will I.
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Omnathious Deninard
Novis Initiis
3486
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Posted - 2016.11.10 20:09:05 -
[35] - Quote
Jerghul wrote:Wow, just wow.
COMS ARE 3rd PARTY APPLICATIONS
I dare you to join fleets, Offer to scout, and say you that you will only use the ingame client for your communications with the FC.
Tell us how that goes.
*reminds self to never assume malice, when stupidity is sufficient explanation for the crazy crap people type out in this thread* Eve has a intergraded VOIP system in the client, it is not hard to use and requires no 3rd party programs.
If you don't follow the rules, neither will I.
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Omnathious Deninard
Novis Initiis
3489
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Posted - 2016.11.10 21:13:26 -
[36] - Quote
Leena Turos wrote:Teckos Pech wrote:Leena Turos wrote:Eve Client comes with comms already you don't need TS or vent or anything else.
Cloaking needs to be nerfed as it stands in a sov system there is no way to find them, there is no way to protect your systems from attack cause you can't find the campers. then they covert cyno drop you and then it's game over. When sov is involved there has to be something to combat cloakers. even it is a 400km-1000km de-cloaky device thing that can be deployed that emits a burst that decloaks cloakers for a short amount of time. Or has some people have suggested using ice products like stont or heavy water to fuel the devices. Something simple is usually the best approach. Keep it simple stupid. take heed of this CCP. Again, no. Such structures will be used by every gate camp and you'll just render even ATK cloaking nearly pointless. Cloaks have a purpose, to let people penetrate into enemy territory and operate there, even for extended time if they come with "truck" (read blockade runner). And yes, using a covert cyno is indeed part of the way such game play works. You and your buddings go into enemy space. You send out scouts/hunters. When they find and tackle something they light the cyno everyone jumps in and blaps the target then warp off to a safe. Working as intended, IMO. All of it, the cloak and the cyno. I agree that AFK cloaking is sub-optimal game play and fixing that would be good, but trying to fix it so you totally eliminate BLOPS as a mode of game play and imposing risk on NS players...no. Not to eliminate BLOPS, BLOPS is fun, but when you have had a camper in almost every system you have sov over for 2 weeks or longer, making your gameplay almost pointless. It gets to point of why should i bother to play anymore if i can't fun doing the things I like doing? there is no penalty applied to camper. all the penality is on those actively trying to have fun in a game that is meant to be fun... without fun whats the point? So maybe not a deployable structure or at least no where near a gate but something needs to give balance here. AFK cloaking is the direct counter to Local Chat channel being used as an intel channel. You can't nerf one with out nerfing the other. Some popular nerfs to local is delayed local 2~5 minute before a player's name appears or change it from system wide to constellation/region wide.
If you don't follow the rules, neither will I.
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Omnathious Deninard
Novis Initiis
3490
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Posted - 2016.11.11 15:20:50 -
[37] - Quote
Jerghul wrote:Cloaks are not fine, you -c-l-i-m-a-t-e- afk cloaky denier. Stop being silly.
afk cloaky camping is generally whim of overlord. Its a moon goo financed project in one way or another.
And no, it would be much more of a problem.
afk cloaky camping is not a peak time problem. Its a rest of the the time problem. Which is a significant chunck of time for smaller alliances. And we boil down to the root of the discussion again. If they are AFK they can't do anything.
If you don't follow the rules, neither will I.
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Omnathious Deninard
Novis Initiis
3490
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Posted - 2016.11.11 16:19:26 -
[38] - Quote
Jerghul wrote: "And we boil down to the root of the discussion again. If they are AFK they can't do anything."
Afk cloaky camping is a huge problem that fundamentally screws with null-sec content.
AFK players cant do anything. They cant light a cyno, cant provide DPS, cant, tackle a player, cant provide RR, cant provide Intel.
All they can do is sit in space.
I don't understand why you are having difficulty understanding this.
If you don't follow the rules, neither will I.
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Omnathious Deninard
Novis Initiis
3491
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Posted - 2016.11.11 18:01:51 -
[39] - Quote
Sonya Corvinus wrote:Jerghul wrote:"[stuff]"
The only game breaking thing cloaks have going for them is the ability to sustain cloaked status until server shutdown without human input.
That has to stop. Funny how something 'game breaking' has existed in a game for years without breaking it. What needs to stop? Nullbears like yourself being too afraid to undock. Move back to HS. In many instances HS is more dangerous that Sov-Null
If you don't follow the rules, neither will I.
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Omnathious Deninard
Novis Initiis
3491
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Posted - 2016.11.11 18:33:16 -
[40] - Quote
Jerghul wrote:Players who refuse to operate in space without total safety kills content.
You mean like players who stay docked up when there is a neutral in system. Or players who dock as soon as a neutral enters the system?
If you don't follow the rules, neither will I.
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Omnathious Deninard
Novis Initiis
3492
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Posted - 2016.11.11 19:36:30 -
[41] - Quote
Jerghul wrote:What part of "in space" do you not understand?
Also, there is no such thing as being in space and 100% safe unless you are afk cloaky camping (even atk cloaky camping has the chance of a misclick or some other human error that gives less than 100% security)
This kind of stuff is EvE 101. Players are supposed to know the golden rules before they undock for the first time....
Yet, you buddy...you don't get it. The human error that you would like to rely on for catching a ratter is the same human error that an AFK cloaker has. If one does not slip up often enough for it to matter than the other doesn't either.
If you don't follow the rules, neither will I.
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Omnathious Deninard
Novis Initiis
3492
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Posted - 2016.11.11 19:59:13 -
[42] - Quote
Jerghul wrote:What part of afk dont you understand?
There is no way for an afk cloaky camper to make a human error
BECAUSE NO HUMAN IS AT THE KEYBOARD.
Geeze. Then how can they hurt you?
If you don't follow the rules, neither will I.
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Omnathious Deninard
Novis Initiis
3495
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Posted - 2016.11.11 20:07:56 -
[43] - Quote
Jerghul wrote:If you don't get that by now, then your opinions on this matter can be dismissed entirely.
Dismissed. By your own words, there is no one at the keyboard. You have yet to show how an AFK player can hurt you.
If you don't follow the rules, neither will I.
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Omnathious Deninard
Novis Initiis
3497
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Posted - 2016.11.11 20:22:03 -
[44] - Quote
Jerghul wrote:You just described someone cloaked atk. Which can have an imaginable degree of risk like I have repeatedly posted.
Functional literacy. Such an important thing.
Since we are making suggestions on what we should be admitting to:
Perhaps you should admit you don't read too good. So you don't have a problem with people at the keyboard who can hunt you. You have a problem with people away from the keyboard who can do absolutely nothing.
If you don't follow the rules, neither will I.
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Omnathious Deninard
Novis Initiis
3507
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Posted - 2016.11.22 17:39:26 -
[45] - Quote
If local were not part of the equation then how would you know an AFK cloaker was in system?
If you don't follow the rules, neither will I.
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Omnathious Deninard
Novis Initiis
3554
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Posted - 2017.01.16 12:05:19 -
[46] - Quote
This thread is the best, makes me smile every time I read it. Though reading the last few posts I guess it will be locked for a bit again.
If you don't follow the rules, neither will I.
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Omnathious Deninard
Novis Initiis
3556
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Posted - 2017.01.26 17:42:07 -
[47] - Quote
Asjo wrote: So, to move forward in this discussion, I think it's necessary to:
- Recognize that there is a problem in gameplay, even if you don't want it to be fixed. - Look at the suggested solutions and discuss why they would work and why they would not.
Problem in game play: Local intel is absolute and instant, informing anyone in system that someone has arrived before the person even is able to load the environment.
Solution: delay local for 1~5 minutes.
If you don't follow the rules, neither will I.
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Omnathious Deninard
Novis Initiis
3557
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Posted - 2017.01.26 21:04:28 -
[48] - Quote
Dracvlad wrote:Omnathious Deninard wrote:Asjo wrote: So, to move forward in this discussion, I think it's necessary to:
- Recognize that there is a problem in gameplay, even if you don't want it to be fixed. - Look at the suggested solutions and discuss why they would work and why they would not.
Problem in game play: Local intel is absolute and instant, informing anyone in system that someone has arrived before the person even is able to load the environment. Solution: delay local for 1~5 minutes. Sigh, Interceptors are fast warping ships that are immune to bubbles and they move quickly once on grid, people ratting in carriers that are in warp to the site or just arrived are very vulnerable, people ratting with short range ships in belts are vulnerable, that you have given up and taken the easy option of AFK cloaky camping is the issue, in other words your inability to get around local with the tools that you have. Carriers are intended for fleet play, a solo carrier will die almost every time. They are supposed to be vulnerable, also in null sec you are supposed to be in danger if you aren't able to defend your space.
If you don't follow the rules, neither will I.
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Omnathious Deninard
Novis Initiis
3557
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Posted - 2017.01.26 22:49:56 -
[49] - Quote
Dracvlad wrote:Omnathious Deninard wrote:Dracvlad wrote:Omnathious Deninard wrote:Asjo wrote: So, to move forward in this discussion, I think it's necessary to:
- Recognize that there is a problem in gameplay, even if you don't want it to be fixed. - Look at the suggested solutions and discuss why they would work and why they would not.
Problem in game play: Local intel is absolute and instant, informing anyone in system that someone has arrived before the person even is able to load the environment. Solution: delay local for 1~5 minutes. Sigh, Interceptors are fast warping ships that are immune to bubbles and they move quickly once on grid, people ratting in carriers that are in warp to the site or just arrived are very vulnerable, people ratting with short range ships in belts are vulnerable, that you have given up and taken the easy option of AFK cloaky camping is the issue, in other words your inability to get around local with the tools that you have. Carriers are intended for fleet play, a solo carrier will die almost every time. They are supposed to be vulnerable, also in null sec you are supposed to be in danger if you aren't able to defend your space. So you are admitting that you can catch them now without resorting to AFK cloaky camping and that local is not the issue just your inability to use the tools you have. If a ratting carrier was so easily caught without delayed local then AFK Cloaking would not need to exist.
If you don't follow the rules, neither will I.
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Omnathious Deninard
Novis Initiis
3607
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Posted - 2017.05.03 12:20:57 -
[50] - Quote
Dracvlad wrote:Linus Gorp wrote:Dracvlad wrote:You are that useless as a hunter that you need a delayed local or no local, what can I say other than you are a useless feck. Actually you are because you don't play the game any more. Delayed local and no local both serve the case of hunting bots in particular. It's almost impossible catching bots as it is and especially drone region space is full of them. I'm also able to hunt with the status quo, but having to jump around for 3 hours straight and not find anything at all because everyone saw me coming from 20 jumps away isn't fun and neither is it balanced. At all. The only option we have to counter that is AFK cloaking, but you just don't get that into your tiny little peanut brain. CCP is supposed to remove bots. Also there are many gaps in local intel systems and it is not passive intel either, people have to participate. AFK play is wrong period because there is no counter except that CCP at last is going to have a de-cloaking wave, the active ones can re-cloak, which is fine. Be active no issue and that is why you have a peanut brain. The biggest problem with the whole stop AFK Cloaking while leaving ATK Cloaking alone is a very simple bot to reactivate the Cloaking device.
If you don't follow the rules, neither will I.
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